Edward Langley 9421d01da5 refactor: add Effect trait and apply_effects infrastructure
Define Effect trait in ui/effect.rs with concrete effect structs for
all model mutations, view changes, navigation, and app state updates.
Each effect implements apply(&self, &mut App). Add App::apply_effects
to apply a sequence of effects. No behavior change yet — existing
key handlers still work as before.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-03 22:36:44 -07:00
2026-03-31 00:08:28 -07:00
2026-04-02 16:21:45 -07:00
2026-03-30 23:07:42 -07:00
2026-04-02 11:34:22 -07:00
2026-04-03 13:44:26 -07:00
Description
No description provided
626 KiB
Languages
Rust 99.1%
Python 0.6%
Nix 0.3%