refactor: mystery model 3

This commit is contained in:
Edward Langley
2026-04-01 00:46:25 -07:00
parent 6d88de3020
commit 4b721f7543

View File

@ -344,61 +344,59 @@ fn draw_title(f: &mut Frame, area: Rect, app: &App) {
}
fn draw_content(f: &mut Frame, area: Rect, app: &App) {
let side_open = app.formula_panel_open || app.category_panel_open || app.view_panel_open;
let panel_count = [
app.formula_panel_open,
app.category_panel_open,
app.view_panel_open,
]
.iter()
.filter(|&&b| b)
.count();
if side_open {
let side_w = 32u16;
let grid_area = if panel_count == 0 {
area
} else {
let chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Min(40), Constraint::Length(side_w)])
.constraints([Constraint::Min(40), Constraint::Length(32)])
.split(area);
f.render_widget(
GridWidget::new(&app.model, &app.mode, &app.search_query),
chunks[0],
);
let side = chunks[1];
let panel_count = [
app.formula_panel_open,
app.category_panel_open,
app.view_panel_open,
]
.iter()
.filter(|&&b| b)
.count() as u16;
let ph = side.height / panel_count.max(1);
let mut y = side.y;
let constraints: Vec<Constraint> =
vec![Constraint::Ratio(1, panel_count as u32); panel_count];
let panel_areas = Layout::default()
.direction(Direction::Vertical)
.constraints(constraints)
.split(chunks[1]);
let mut slot = 0;
if app.formula_panel_open {
let a = Rect::new(side.x, y, side.width, ph);
f.render_widget(
FormulaPanel::new(&app.model, &app.mode, app.formula_cursor),
a,
panel_areas[slot],
);
y += ph;
slot += 1;
}
if app.category_panel_open {
let a = Rect::new(side.x, y, side.width, ph);
f.render_widget(
CategoryPanel::new(&app.model, &app.mode, app.cat_panel_cursor),
a,
panel_areas[slot],
);
y += ph;
slot += 1;
}
if app.view_panel_open {
let a = Rect::new(side.x, y, side.width, ph);
f.render_widget(
ViewPanel::new(&app.model, &app.mode, app.view_panel_cursor),
a,
panel_areas[slot],
);
}
} else {
f.render_widget(
GridWidget::new(&app.model, &app.mode, &app.search_query),
area,
);
}
chunks[0]
};
f.render_widget(
GridWidget::new(&app.model, &app.mode, &app.search_query),
grid_area,
);
}
fn draw_tile_bar(f: &mut Frame, area: Rect, app: &App) {