feat(records): implement records mode for data entry

Implement a new "Records" mode for data entry.
- Add `RecordsNormal` and `RecordsEditing` to `AppMode` and `ModeKey` .
- `DataStore` now uses `IndexMap` and supports `sort_by_key()` to ensure
  deterministic row order.
- `ToggleRecordsMode` command now sorts data and switches to
  `RecordsNormal` .
- `EnterEditMode` command now respects records editing variants.
- `RecordsNormal` mode includes a new `o` keybinding to add a record row.
- `RecordsEditing` mode inherits from `Editing` and adds an `Esc` binding
  to return to `RecordsNormal` .
- Added `SortData` effect to trigger data sorting.
- Updated UI to display "RECORDS" and "RECORDS INSERT" mode names and
  styles.
- Updated keymaps, command registry, and view navigation to support these
  new modes.
- Added comprehensive tests for records mode behavior, including sorting
  and boundary conditions for Tab/Enter.

Co-Authored-By: fiddlerwoaroof/git-smart-commit (gemma-4-26B-A4B-it-UD-Q5_K_XL.gguf)
This commit is contained in:
Edward Langley
2026-04-15 21:32:35 -07:00
parent ded35f705c
commit 030865a0ff
10 changed files with 350 additions and 32 deletions

View File

@ -197,13 +197,18 @@ impl Cmd for EnterEditMode {
fn name(&self) -> &'static str {
"enter-edit-mode"
}
fn execute(&self, _ctx: &CmdContext) -> Vec<Box<dyn Effect>> {
fn execute(&self, ctx: &CmdContext) -> Vec<Box<dyn Effect>> {
let edit_mode = if ctx.mode.is_records() {
AppMode::records_editing()
} else {
AppMode::editing()
};
vec![
Box::new(effect::SetBuffer {
name: "edit".to_string(),
value: self.initial_value.clone(),
}),
effect::change_mode(AppMode::editing()),
effect::change_mode(edit_mode),
]
}
}